Information about known bugs and usage issues, along with possible workarounds, is posted here.
If you encounter a problem that is not listed here, please report it by email.
However, issues will not be listed here if the reported behavior is by design or if the problem cannot be reproduced in the author's environment.
Bug fixes may be applied to the GitHub repository before they are included in an official release.
The target custom condition "Window Elements" (MG_HitTest) does not work properly on sub-monitors placed at negative coordinates.
=> Fixed in Ver. 1.41
The "0" key cannot be specified as a trigger in the "Trigger Button Definition" dialog box.
=> Fixed in Ver. 1.41
The " [ " cannot be specified to send keystroke in the "Input Keystroke" dialog box.
=> Fixed in Ver. 1.41
When the sub-button is pressed (or the wheel is rotated) after calling MG_SaveGesture(), in addition to the action that would occur if the gesture was continued from the memorized state, the action that would occur if the button was pressed alone will also be executed.
=> Fixed in Ver. 1.40
In rare cases, MG_ActivatePrevWin() does not activate the previously active window.
=> Fixed in Ver. 1.40
Gestures such as RB_DLB_ that press a sub-trigger (a button that is not used to start a gesture) immediately after the strokes are not recognized correctly.
=> Fixed in Ver. 1.39
Changing a target name that contains regular expression control characters will delete all assigned gestures.
=> Fixed in Ver. 1.37
Some button icons are not displayed properly in Chinese environment.
=> Fixed in Ver. 1.37
The vertical and horizontal directions of the action "Tile all windows of the same class" are reversed in the behavior.
=> Fixed in Ver. 1.37
Screen Edge Recognition modules cannot be added before you create an user defined button.
=> Fixed in Ver. 1.37
Right button is released forcefully while right dragging the files on Explorer.
=> Fixed in Ver. 1.33