/*--------------------------------*- C++ -*----------------------------------*\
| =========                 |                                                 |
| \\      /  F ield         | OpenFOAM: The Open Source CFD Toolbox           |
|  \\    /   O peration     | Version:  v1712                                 |
|   \\  /    A nd           | Web:      www.OpenFOAM.com                      |
|    \\/     M anipulation  |                                                 |
\*---------------------------------------------------------------------------*/
FoamFile
{
    version     2.0;
    format      ascii;
    class       polyBoundaryMesh;
    location    "constant/topAir/polyMesh";
    object      boundary;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

10
(
    maxY
    {
        type            wall;
        inGroups        1(wall);
        nFaces          75;
        startFace       753;
    }
    minX
    {
        type            patch;
        nFaces          0;
        startFace       828;
    }
    maxX
    {
        type            patch;
        nFaces          0;
        startFace       828;
    }
    minZ
    {
        type            wall;
        inGroups        1(wall);
        nFaces          32;
        startFace       828;
    }
    maxZ
    {
        type            wall;
        inGroups        1(wall);
        nFaces          28;
        startFace       860;
    }
    topAir_to_rightSolid
    {
        type            mappedWall;
        inGroups        2(wall mappedPatch);
        nFaces          55;
        startFace       888;
        sampleMode      nearestPatchFace;
        sampleRegion    rightSolid;
        samplePatch     rightSolid_to_topAir;
    }
    topAir_to_heater
    {
        type            mappedWall;
        inGroups        2(wall mappedPatch);
        nFaces          20;
        startFace       943;
        sampleMode      nearestPatchFace;
        sampleRegion    heater;
        samplePatch     heater_to_topAir;
    }
    topAir_to_leftSolid
    {
        type            mappedWall;
        inGroups        2(wall mappedPatch);
        nFaces          0;
        startFace       963;
        sampleMode      nearestPatchFace;
        sampleRegion    leftSolid;
        samplePatch     leftSolid_to_topAir;
    }
    procBoundary3to1
    {
        type            processor;
        inGroups        1(processor);
        nFaces          40;
        startFace       963;
        matchTolerance  0.0001;
        transform       unknown;
        myProcNo        3;
        neighbProcNo    1;
    }
    procBoundary3to2
    {
        type            processor;
        inGroups        1(processor);
        nFaces          44;
        startFace       1003;
        matchTolerance  0.0001;
        transform       unknown;
        myProcNo        3;
        neighbProcNo    2;
    }
)

// ************************************************************************* //
